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Realistic Parkimeter Asset

A 3D modeled realistic parkimeter. After finishing the asset I exported it to Unreal Engine 5 to check it works and sees correctly ingame.

This project was made for GGTech entertainment and also to expand mi knowledge and skills of the different sofware used for game art. I learned a lot doing it and had a lot of fun!

I hope you like it! Give it some love if you do <3

For this model I used Blender, Substance Painter, Marmoset, Unreal Engine 5 and Photoshop.

Different views of the parkimeter with  a principal light.

Different views of the parkimeter with a principal light.

Close up view of the parkimeter, focusing on details.

Close up view of the parkimeter, focusing on details.

Secondary light.

Secondary light.

Base color, normals and roughness textures

Base color, normals and roughness textures

Wireframe and poly count.

Wireframe and poly count.

Model in sketchfab.