A 3D modeled realistic parkimeter. After finishing the asset I exported it to Unreal Engine 5 to check it works and sees correctly ingame.
This project was made for GGTech entertainment and also to expand mi knowledge and skills of the different sofware used for game art. I learned a lot doing it and had a lot of fun!
I hope you like it! Give it some love if you do <3
For this model I used Blender, Substance Painter, Marmoset, Unreal Engine 5 and Photoshop.
Model in sketchfab.